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GLE is a library package of C functions that draw extruded surfaces,
including surfaces of revolution, sweeps, tubes, polycones,
polycylinders and helicoids. Generically, the extruded surface is
specified with a 2D polyline that is extruded along a 3D path. A
local coordinate system allows for additional flexibility in the
primitives drawn. Extrusions may be texture mapped in a variety of
ways. The GLE library generates 3D triangle coordinates, lighting
normal vectors and texture coordinates as output. GLE uses the GL or
OpenGL API's to perform the actual rendering.

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abondrov has added a3567fbf34
MassBuild#1230: Increase release tag

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{{el.submodule.name}} @ {{el.submodule.id}} {{el.submodule.name+' @ '+el.submodule.id}} {{el.node.name}} {{el.node.name}} {{el.commit.short_message}} {{ el.commit.committed_date | amDateFormat:'YYYY-MM-DD HH:mm' }} ( )

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